Testing to prescription, in plain words
Sign up, look around the sample squad, then bring in your own.

When you're finished with the sample squad, delete it in Squad Dash.
Two numbers drive the running: aerobic speed (MAS) and top speed (MSS).
| Test | Gives you | You need | Good for |
|---|---|---|---|
| Bronco (1200 m of shuttles: 20, 40 and 60 m out and back, five times) | MAS (Baker equation) | Cones, a stopwatch, 60 m of grass | Most squads. Quick, everyone at once, on the pitch |
| Time trial (e.g. 1.2–2 km) | MAS (Bellenger) | A measured loop, a stopwatch | Adult squads; straightforward and very repeatable |
| Beep test (run from the Testing Station) | MAS, plus the score itself | Cones 20 m apart and the phone's speaker | Juveniles and big groups; the app plays the beeps and records each player as they drop out |
| 20 m fly (20 m build-up, then timed over 20 m) | MSS (top speed) | Timing gates if you have them; a stopwatch is less accurate | Speed sessions and short intervals |
Your players and old results from Google Sheets or Excel, in a few minutes.

Testing day on your phone, with helpers on theirs.

The whole squad on one screen.

Tabs along the top:
One player's story, in one tap.

Fitness without the pounding: rower, bike erg / Wattbike and assault bike.

A whole squad's gym block, in one pass.

Save PDF — squad sheet for the gym wall, or Save PDF — a page per player.
From the test results to the cones: every rep set to each player.

Your squads, players and their aerobic and speed test results come across from Squad Dash by themselves, and a sample block is planned for the sample squad so you can see a finished plan. If you test again later, use Settings → Import → Check for new results to bring the new results in.
This is what saves you time on a training night. Every session card is drawn on your own GAA pitch, and every cone is placed off a line that's already painted: the 13, 20, 45, 65 or halfway. A card reads like "Cone 1 m short of the 20 line at the far end", so there's no measuring tape and no maths at the side of the pitch.


Speed sessions come from the TCP speed programmes (pre-season, in-season and juvenile). Speed always goes first, straight after the warm-up. Flying sprints show each player's target time from their top speed.
If it's been 5–6 weeks or more since a player's last test and they're still making their cones too easily over several sessions, Nudge MAS adds a little to their MAS (0.25 km/h by default) so their distances get longer. Players often make the cones easily early in a block just by pacing well, so that alone isn't a reason to nudge. Tick only the players who have been training regularly. A nudge is an estimate: it never changes the test results in Squad Dash or Player Dash, and the next real test replaces it.
Every app turns your results into a clean PDF in one tap.
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